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Empire total war mods
Empire total war mods













empire total war mods

Delete the previous scripts already located there first.Ģ. Download from here and follow installation instructions:ġ.Place user.empire_script in C:\Users\.\AppData\Roaming\The Creative Assembly\Empire\scripts.

empire total war mods

There are also some other minor changes and a couple of fixes for issues that had been reported in previous version.To install. Larissa is present from the start of the game as education town while Ioannina has been changed to a textile town. They have 12 men each, superior stats, they use the Royal Phalanx texture, while their leader use different main colours (red and green instead of blue) representing the 2 historical persons. Since it is not possible to add new characters, 2 unique units have been added, Theodoros Kolokotronis and Nikitaras. I've also increased dislikeness in population of Moreas to reflect the civil fights among Greeks during the revolution. In 15 first turns only irregulars and phillelines units are available. The Greek treasury is only 5000 while the Ottomans are far wealthier. Income has slightly increased in Moreas and Greece regions to help the new state survive the first turns as it is already in war with Ottomans. Now it starts in 1821 and it is set in 4 turns per year. In campaign there are some significant changes as well.

empire total war mods

Important: you do not have to -and you must not- edit user script unless you want to add other mods and combine them with Hellas Mod. Moreover you can find some useful futures in menu which you should already know from ETF launcher. No more editing user script or manually move files around. A handy, simple but powerful launcher starts the mod game with one click. The 3rd major release of Hellas mod includes some changes in mod's interface and in campaign.















Empire total war mods